📄️ Engine Eject
Engine Eject copies the GBVM game engine that GB Studio uses into a folder in your project, named assets/engine. You can edit these source files to your liking using an IDE to have more control over how your GB Studio game is built. This feature is only recomended for developers familiar with GBDK.
📄️ Plugins
Plugins are a way to extend GB Studio and share reusable assets, create custom scripting events and even build engine modifications.